Designing a food-sharing platform
Table of contents
Overview
Challenge
Tech Fleet is a nonprofit organization that matches tech graduates with social-impact clients. At Tech Fleet, I helped design a platform for communal sharing.
Food waste accounted for 35% of landfill space nationwide, and my team’s goal was to help reduce this share. We aimed to make surplus food accessible while addressing user safety concerns.
Solution
In eight week-long sprints, my team and I designed vital flows for an MVP product including sign-up, listings, search, reviews and safety reports.
My role
I served as UX Co-Lead, partnering with another Co-Lead to hire and manage 4 apprentice designers. We co-created wireframes, prototypes and user tests after collaborating with research and product teams to ideate solutions from zero.
Discovery
While the research team focused on surveying attitudes toward food sharing, my Co-Lead and I directed our team toward competitive research. We audited competitor flows to quickly inform what our own MVP flows should look like.
We identified Too Good To Go, Olio, Nextdoor, and Buy Nothing as competitors and assessed their strengths and weaknesses.
Audit of the Too Good To Go app’s flow
Who our users were
The research team identified food safety and travel distances for pickup as key concerns for respondents. Yet those interviewed and surveyed wanted to share food with neighbors and businesses like restaurants and groceries.
We incorporated these insights into proto personas, which could represent users with varied motivations and backgrounds. Proto personas also gave us the flexibility to build flows quickly as our ideas evolved.
Defining the MVP
Drawing on our competitive audit and the research team’s findings, we defined the essential flows shown below. These flows focus on the two core user concerns: convenient pickups and confidence in the safety of shared food.
During wireframing, we considered not just key tasks but how users might feel about their experience. Some respondents felt taking free food seemed shameful, so we framed the experience around community and sustainability. As screens evolved, we shifted language toward “community” and “sharing” rather than “donating” to reduce stigma.
Early iteration of sign-up
Style guide
Drawing on competitive inspiration, we created a green-based palette that would invoke feelings of sustainability and harmony.
Test and design
Sign up and adding a listing
Create listing - mid-fidelity
Create listing - high-fidelity
Searching for donated foods
Food reservation - mid-fidelity
We adjusted high-fidelity screens to enable users to chat with a food donor before making a reservation
Food reservation - high-fidelity
Food giver and taker chatting
Confusion about labeling
Requests - mid-fidelity
Requests - high-fidelity
Rating and reporting issues
Issue reporting
Rate and review
Restrospective
I worked on the Food Distribution app early in my UX career and would approach it differently now. Today, I would focus on differentiating our platforms from competitors instead of creating something that looked similar. I would also have treated user concerns about safety and the stigma of food donations as branding guides. For example, we could have incorporated microcopy that promoted feelings of inclusion and assurance throughout the app.
Designing a food-sharing platform
Table of contents
Overview
The challenge
Tech Fleet is a nonprofit organization that matches tech graduates with social-impact clients. At Tech Fleet, I helped design a platform for communal sharing.
Food waste accounted for 35% of landfill space nationwide, and my team’s goal was to help reduce this share. We aimed to make surplus food accessible while addressing user safety concerns.
Solution
In eight week-long sprints, my team and I designed vital flows for an MVP product including sign-up, listings, search, reviews and safety reports.
My role
I served as UX Co-Lead, partnering with another Co-Lead to hire and manage 4 apprentice designers. We co-created wireframes, prototypes and user tests after collaborating with research and product teams to ideate solutions from zero.
Discovery
Competitive research
While the research team focused on surveying attitudes toward food sharing, my Co-Lead and I directed our team toward competitive research. We audited competitor flows to quickly inform what our own MVP flows should look like.
We identified Too Good To Go, Olio, Nextdoor, and Buy Nothing as competitors and assessed their strengths and weaknesses.
Audit of the Too Good To Go app’s flow
Who our users were
The research team identified food safety and travel distances for pickup as key concerns for respondents. Yet those interviewed and surveyed wanted to share food with neighbors and businesses like restaurants and groceries.
We incorporated these insights into proto personas, which could represent users with varied motivations and backgrounds. Proto personas also gave us the flexibility to build flows quickly as our ideas evolved.
Defining the MVP
Drawing on our competitive audit and the research team’s findings, we defined the essential flows shown below. These flows focus on the two core user concerns: convenient pickups and confidence in the safety of shared food. Collaborating with our product team and through iteration, we came up with rudimentary flows that would basically satisfy the needs of our users.
During wireframing, we considered not just key tasks but how users might feel about their experience. Some respondents felt taking free food seemed shameful, so we framed the experience around community and sustainability. As screens evolved, we shifted language toward “community” and “sharing” rather than “donating” to reduce stigma.
Early iteration of sign-up
Style guide
Drawing on competitive inspiration, we created a green-based palette that would invoke feelings of sustainability and harmony.
Test and design
Sign up and adding a listing
Create listing - mid-fidelity
Create listing - high-fidelity
Searching for donated foods
Food reservation - mid-fidelity
Food reservation - high-fidelity
Food giver and taker chatting
Confusion about labeling
Requests - mid-fidelity
Requests - high-fidelity
Rating and reporting issues
Issue reporting
Rate and review
Restrospective
I worked on the Food Distribution app early in my UX career and would approach it differently now. Today, I would focus on differentiating our platforms from competitors instead of creating something that looked similar. I would also have treated user concerns about safety and the stigma of food donations as branding guides. For example, we could have incorporated microcopy that promoted feelings of inclusion and assurance throughout the app.
Table of contents
Designing a food-sharing platform
Overview
Challenge
Tech Fleet is a nonprofit organization that matches tech graduates with social-impact clients. At Tech Fleet, I helped design a platform for communal sharing.
Food waste accounted for 35% of landfill space nationwide, and my team’s goal was to help reduce this share. We aimed to make surplus food accessible while addressing user safety concerns.
Solution
In eight week-long sprints, my team and I designed vital flows for an MVP product including sign-up, listings, search, reviews and safety reports.
My role
I served as UX Co-Lead, partnering with another Co-Lead to hire and manage 4 apprentice designers. We co-created wireframes, prototypes and user tests after collaborating with research and product teams to ideate solutions from zero.
Discovery
While the research team focused on surveying attitudes toward food sharing, my Co-Lead and I directed our team toward competitive research. We audited competitor flows to quickly inform what our own MVP flows should look like.
We identified Too Good To Go, Olio, Nextdoor, and Buy Nothing as competitors and assessed their strengths and weaknesses.
Audit of the Too Good To Go app’s flow
Who our users were
The research team identified food safety and travel distances for pickup as key concerns for respondents. Yet those interviewed and surveyed wanted to share food with neighbors and businesses like restaurants and groceries.
We incorporated these insights into proto personas, which could represent users with varied motivations and backgrounds. Proto personas also gave us the flexibility to build flows quickly as our ideas evolved.
Defining the MVP
Drawing on our competitive audit and the research team’s findings, we defined the essential flows shown below. These flows focus on the two core user concerns: convenient pickups and confidence in the safety of shared food.
During wireframing, we considered not just key tasks but how users might feel about their experience. Some respondents felt taking free food seemed shameful, so we framed the experience around community and sustainability. As screens evolved, we shifted language toward “community” and “sharing” rather than “donating” to reduce stigma.
Early iteration of sign-up
Style guide
Drawing on competitive inspiration, we created a green-based palette that would invoke feelings of sustainability and harmony.
Test and design
Sign up and adding a listing
Create listing - mid-fidelity
Create listing - high-fidelity
Searching for donated foods
Food reservation - mid-fidelity
We adjusted high-fidelity screens to enable users to chat with a food donor before making a reservation
Food reservation - high-fidelity
Food giver and taker chatting
Confusion about labeling
Requests - mid-fidelity
Requests - high-fidelity
Rating and reporting issues
Issue reporting
Rate and review
Restrospective
I worked on the Food Distribution app early in my UX career and would approach it differently now. Today, I would focus on differentiating our platforms from competitors instead of creating something that looked similar. I would also have treated user concerns about safety and the stigma of food donations as branding guides. For example, we could have incorporated microcopy that promoted feelings of inclusion and assurance throughout the app.